“VISUAL COMPUTER WORKSHOP”
The journal “the Visual Computer” published by Springer is a longstanding journal and has a high tradition of publishing excellent papers in all the fields of Visual computing research. The domain is very broad.
As each year, a special issue of the CGI conference is published in the Visual Computer, a few Associate Editors of the Journal have kindly accepted to give a talk and present their research. It is a rare opportunity to listen to the ones who handle the papers and make the Visual Computer a top reference journal in the world.
“New Developments in Path Planning”
Yiyu Cai, Nanyang Technological University, Singapore
Professor Yiyu Cai heads the Computer-aided Engineering Labs in Nanyang Technological University. His research interests include Virtual & Augmented Reality, Computer-aided design, etc. He and his collaborators have been actively working on path planning problem for heavy crane lifting and other applications. Their research has been published in leading journals such as IEEE Transactions on Industrial Informatics, IEEE Transaction on Robotics.
“Machine Learning for Social Behaviour Understanding”
Marina L. Gavrilova, University of Calgary, Canada
Marina L. Gavrilova is a Full Professor and Associate Head in the Department of Computer Science, University of Calgary, and a Director of the Biometric Technologies Laboratory. She published three books and over 200 journal and conference articles in the areas of image processing, pattern recognition, machine learning, biometric and cyber security. She co-chaired a number of top international conferences (CW, CASA, WSCG, WADS), and is a Founding Editor-in-Chief of LNCS Transactions on Computational Science Journal. Dr. Gavrilova is on the Editorial Boards of the Visual Computer, International Journal of Biometrics, and six other journals. She has given over 50 invited lectures, including at Stanford University, SERIAS Center at Purdue, Microsoft Research USA, Oxford University UK, Samsung Research South Korea and others. She is a Senior Member of ACM and IEEE.
“Saliency-driven Medical Image Visualization”
Jinman Kim, The University of Sydney, Australia
A/Prof Jinman Kim received his PhD in Computer Science from the University of Sydney in 2006. He was an ARC Postdoctoral Research Fellow at Sydney and then a Marie Curie Senior Research Fellow at the University of Geneva, prior to joining the University of Sydney in 2013 as a Faculty member. Dr Kim is an A/Director of the Biomedical and Multimedia Information Technology (BMIT) Research Group responsible for the external engagement and research commercialisation. He is also the theme leader for the institute of biomedical engineering and technology (BMET) at the University of Sydney. He has produced a number of impact publications in the field of medical image processing and visualisation, and received multiple competitive grants. Dr Kim is actively involved in the imaging and visualisation communities where he is the V/P of computer graphics society (CGS) and also the co-chair of the Computer Graphics International (CGI) 2018.
“Social Intelligent interactive robots: Our research on NTU Social robot Nadine”
Nadia Magnenat Thalmann, Nanyang Technological University, Singapore and University of Geneva, Switzerland
Nadia Magnenat Thalmann is Professor and Director of the Institute for Media Innovation, Nanyang Technological University, Singapore. She is also the Founder and Director of the MIRALab, an interdisciplinary lab in Human Computer Animation, University of Geneva, Switzerland. Her research domains are Social Robots, mixed realities and medical simulation. In Singapore, she has developed the robot Nadine alike of herself that is able to speak, recognize people and gestures, express mood and emotions, and remember actions. All over her career, she has received several artistic and scientific Awards, among them the 2012 Humboldt Research Award and two Doctor Honoris Causa (from University of Hanover in Germany and from the University of Ottawa in Canada). She is Editor-in-Chief of the Journal The Visual Computer (Springer-Verlag) and is a Member of the Swiss Academy of Engineering Sciences.
“AR Daltonization for Supporting People with Color Vision Deficiency”
Xiaoyang Mao, Yamanashi University, Japan
Xiaoyang Mao is a professor at Computer Science and Engineering Department, University of Yamanashi, Japan.. She received her Ph.D in Computer Science from University of Tokyo. She was a postdoctoral research fellow at the State University of New York at Stony Brook, USA during 1994 and 1995, and a visiting researcher at the computer vision laboratory of University of California at Berkeley, USA during 2004 and 2005. Her research interests include texture synthesis, non-photo-realistic rendering, augment reality and affective computing. Currently, she is leading a project on developing augment reality technologies for supporting vision impaired people. She is a member of ACM and IEEE, the administrative board member of Japan Society of Art and Science.
“Tangible Video Communication over the Internet”
Alexei Sourin, Nanyang Technological University, Singapore
Alexei Sourin is a tenured Associate Professor with the School of Computer Science and Engineering at NTU. He holds a concurrent appointment of the Deputy Director of Fraunhofer Singapore. His research interests are in function-based shape modeling, shared virtual environments, haptic interaction, and web visualization. Dr. Sourin is a Chair of the IFIP WG5.10 Computer Graphics and Virtual Worlds, Senior Member of IEEE, and a member of ACM SIGGRAPH. He is an associate editor of several international journals including The Visual Computer (Springer) and Transactions on Computational Science (Springer). He is a coordinator of the International Conferences on Cyberworlds. Visit http://www3.ntu.edu.sg/home/assourin for more information.
“A Comparison of Actions in VR, Virtual Humans, and Robotics”
Daniel Thalmann, EPFL, Switzerland
Prof. Daniel Thalmann is a Swiss and Canadian Computer Scientist. He is currently Honorary Professor at EPFL, Switzerland, and Director of Research Development at MIRALab Sarl. Pioneer in research on Virtual Humans, his current research interests include social robots, crowd simulation and Virtual Reality. He has been the Founder of VRlab at EPFL. From 2009 to 2017, he was Visiting Professor at the Nanyang Technological University, Singapore. He is coeditor-in-chief of the Journal of Computer Animation and Virtual Worlds, and member of the editorial board of 12 other journals. Daniel Thalmann has published more than 600 papers in Graphics, Animation, and Virtual Reality. He received his PhD in Computer Science in 1977 from the University of Geneva and an Honorary Doctorate from University Paul-Sabatier in Toulouse, in 2003. He also received the Eurographics Distinguished Career Award in 2010, the 2012 Canadian Human Computer Communications Society Achievement Award, and the CGI 2015 Career Achievement. More details on http://en.wikipedia.org/wiki/Daniel_Thalmann.
“Foundations for a Differential Geometric Analysis of Power flow computing”
Franz-Erich Wolter, Leibniz University of Hannover, Germany
Franz-Erich Wolter has been Chaired Full Professor of Computer Science at Leibniz University Hannover since 1994 directing the Division of Computer Graphics Welfenlab. He held faculty positions at University of Hamburg (1994), MIT (1989–1994) and Purdue University USA (1987–1989). Dr. Wolter obtained his Ph.D. (1985) in mathematics, TU Berlin, Germany in Riemannian geometry, Diploma (1980), FU Berlin, mathematics and theoretical physics. At MIT he co-developed the geometric modelling system Praxiteles for the US Navy and published papers that broke new ground applying concepts from differential geometry and topology on problems in geometric modeling. He extended the latter pioneering Riemannian spectral geometric computation for developing (owning the main patent share of) “Shape DNA” popular for biomedical shape classification. He has been pioneering varies computations w.r.t. geodesics in 2- and 3-manifolds including global geodesic joins, Voronoi diagrams, medial set and geodesic focal sets. He used this for computing singularities of high dimensional dynamical systems modeling jumps of non-linear electrical circuits, and varies physical and biologicals system and is now applying all this work on new concepts for power flow computing solving notorious difficulties caused by non-linear and singular constraints. Dr .Wolter is research affiliate of MIT.
“Digital Interactive Performance of Quanzhou Marionette Puppet”
Junfeng Yao, Xiamen University, China
Junfeng Yao, a professor and chair of Department of Digital Dedia Engineering in software school of Xiamen University, China. His research fields include 3D Digital Human Being, Development and Application of Virtual Reality System, Intelligent Algorithm Research, Simulation of the Industrial Process. He was born on Feb, 1973, received his Ph.D. in thermal engineering, specialized in Computer Simulation, from the Central South University in China in 2001. He conducted his post-doctoral research work in Tsinghua University in the area of Electrical Simulation and Controlling from Sep, 2001 to Dec 2003. I was a visiting scholar from Aug 2009 to Aug 2010 in Southern Polytechnic State University, Atlanta, GA, USA. I am a visiting scholar from Oct 2016 to Oct 2017 in Electrical Engineering, University of Washington, Seattle, WA, USA.I have published over 60 papers and 9 books. I am the PI and Co-PI of 46 research projects. Eight Patents was applied in China and 34 software copyright were gotten. 6 of the 34 software, including 3D Virtual Dressing System were sold to companies successfully in 2011.
“Liquid and Particulate Fluid Simulation”
Parris K. Egbert, Brigham Young University, USA
Parris K. Egbert is a Professor of Computer Science at Brigham Young University. He received a B.S. degree from Utah State University in 1986 with a dual major in computer science and mathematics. Upon graduation, he worked for a time for Hewlett-Packard. He then attended the University of Illinois at Urbana-Champaign where he completed masters (1990) and doctoral (1992) degrees in computer science. Upon completion of his Ph.D., Dr. Egbert joined the BYU Computer Science faculty. In June 2008 he was appointed Chair of the Computer Science Department at BYU.
“Scanning 3D Human Body and E-fitting of Clothes”
Zhigeng Pan, Zhejiang University, China
Zhigeng Pan got his Ph.D degree in 1993, and he became a full professor in Zhejiang University in 1996 because of his excellent academic performance. He has published more than 100 technical papers on important journals (such as PAMI, TVCG, IEEE Multimedia,..) and conferences (such as ACM Multimedia, IEEE VR, et al). He is a member of IEEE, ACM SIGGRAPH. His research interests include VR and HCI. Currently, he is the Editor-in-Chief of Transactions on Edutainment. He is the program co-chair of CASA’2011, SIGGRAPH Asia 2011 (Sketches and Posters), IEEE VR 2013, SIGGRAPH Asia’2016 (Symposium on Education), and the conference co-chair of VRCAI’2012/VRCAI’2013/VRCAI’2015/CW’2016/Edutainment 2018.
“EMPOWERING NOVEL GEOMETRIC ALGEBRA FOR GRAPHICS & ENGINEERING WORKSHOP”
Call for papers (CLOSED)
Since ACM SIGGRAPH2001 and 2003 conferences, there has been limited attention on the benefits of employing W. K. Clifford’s geometric algebras (GA) in solving computer graphics and vision problems. In the meantime, the geometric algebra community focused on GA applications and greatly advanced it as an adequate and viable computing technology. The CGI’16 “Geometric Algebra in Computer Science and Engineering Workshop” and CGI’2017 “Empowering Novel Geometric Algebra for Graphics & Engineering” began to bridge that gap.
Under the auspices of CGI’18, ENGAGE (Empowering Novel Geometric Algebra for Graphics & Engineering) on Monday, 11th June 2018 on Bintan Island, Indonesia, will again engage in a novel multi-disciplinary approach from mathematics, to computer graphics, computer vision and general computer science fields where GA has strong potential to provide novel answers to existing mathematical problems.
GA is in a particularly well suited position to allow cross-disciplinary solutions in software engineering as it provides an intuitive and insightful common denominator across mathematical disciplines that have often advanced and specialized for specific application purposes; the use and knowledge of GA encourages us to overcome distinct, seemingly incompatible paths by providing a shareable mathematical base again. For example, we expect geometric algebra based contributions to GIS research, data modelling & data structures, adaptive & parallel computing, remote sensing data analysis, UAV target location and other domains.
Accepted full length ENGAGE papers will be published in the Topical Collection “Geometric Algebra for Computing, Graphics and Engineering” of the journal Advances in Applied Clifford Algebras (AACA), published by Springer, and have to be orally presented at the conference. See also the “Instruction for Authors” at AACA. Online paper submission at https://www.editorialmanager.com/aaca/ is already open. At the time of submission, authors must indicate the Topical Collection “Geometric Algebra for Computing, Graphics and Engineering”.
All authors of accepted short ENGAGE papers will be invited either to an oral presentation or to a poster presentation. The accepted CGI’18 ENGAGE short papers will be published by the ACM Digital Library within its International Conference Proceedings Series. For author instructions please refer to CGI’s “For Authors” section.
After the workshop, extended versions of the highest ranked short papers of the workshop proceedings will be invited for publication in Topical Collection “Geometric Algebra for Computing, Graphics and Engineering” of the journal Advances in Applied Clifford Algebras (AACA), published by Springer.
We invite original contributors in the form of full and short papers, that advance the state-of-the-art of the application of geometric algebra as well as of its computing technology in topics related, but not limited to:
- GA for object description, deformations, registration, manipulation, interaction, camera system, visibility
- Feature Detection & Data Analysis
- LIDAR and Point Cloud Algorithms
- Data Models & Software Interoperability
- Scientific & Information Visualization
- Computer graphics rendering
- Computer animation
- Holographic optics & Holographic maps
- Augmented and Virtual Reality
- Application of Clifford analysis to lighting schemes
- Application of Clifford Fourier transforms and Clifford wavelets to 2D and 3D images, including color images
- Higher dimensional geometric algebras
- GA Computing
- GA integrations in programming languages
- GA hardware implementations
- Geographic Information Systems
- Building Information Modeling & Management
- Soundscape & Electromagnetic landscape Modelling
- Other engineering/applied science applications using GA, like robotics applications, graph computing etc.
Full papers: (10-15 pages, Latex using birkjour.cls)
- Abstract submission (ca. 200 words): Feb. 6th 2018 to email@example.com
- Paper submission: Feb. 6th 2018
- Paper notification: Mar. 10th 2018
- Camera ready papers due: Mar. 31st 2018
See “Instruction for Authors” at AACA. At the time of submission, authors must indicate the Topical Collection “Geometric Algebra for Computing, Graphics and Engineering”.
Short papers: (same as the CGI’18 short papers, 4-6 pages length, ACM DL format)
- Short Paper submission: Mar. 20th 2018
- Short Paper notification: Apr. 20th 2018
- Camera ready papers due: May 04th 2018
For further information, please turn directly to the ENGAGE Workshop organizers:
Andreas Aristidou, Werner Benger. Olav Egeland
Dietmar Hildenbrand (firstname.lastname@example.org)
Eckhard Hitzer (email@example.com)
Kit Ian Kou (firstname.lastname@example.org)
George Papagiannakis, G. Stacey Staples
Yu Zhaoyuan (email@example.com)