Topics include, but are not limited to:
- AI-Generated Content (AIGC)
- Machine Learning for Graphics
- Machine Learning (other than deep learning)
- Multimodal Learning
- Optimization Methods (other than deep learning)
- Generative 3D Modeling
- 3D Reconstruction
- 3D from Images / Sensors
- Photogrammetry and Remote Sensing
- Style Transfer and Artistic Rendering
- Rendering Techniques
- Neural Rendering
- 3D Gaussian Splatting
- Geometric Computing
- Recognition: categorization, detection, retrieval
- Scene Analysis and Understanding
- Segmentation, Grouping and Shape Analysis
- Metaverse (VR/MR/XR)
- Shape and Surface Modeling
- Physically-Based Modeling
- Scientific Visualization
- Robotics and Vision
- Computer Vision for Graphics
- Data for Vision and Graphics
- Medical Imaging
- Digital Cultural Heritage
- Computational Fabrication
- Image Processing and Analysis
- Global Illumination
- Graphical Human-Computer Interaction (HCI)
- Digital Humans: face, body, pose, gesture, movement
- Saliency Methods
- Shape Matching
- Sketch-Based Modeling
- Stylized Rendering
- Textures and Shaders
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Video: action and event understanding
- Video: low-level analysis, motion, and tracking
- Graphics, Vision, Language, and Reasoning